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Bring the real world into the game.

Events, rewards and mechanics based on presence and real locations, with low battery consumption.

Location-based games depend on precise and lightweight presence. Traditional GPS drains the battery and fails indoors, which breaks the experience at exactly the richest moments.

The Dataoris SDK delivers reliable presence without compromising the battery, and the handshake enables real social mechanics: two players who meet in the physical world can generate an event inside the game.

How it works: real-world points of interest become game points, and the handshake between two players with the SDK generates an encounter event that the game turns into a social mechanic: trades, battles and quests unlocked by real physical proximity.

Because presence comes from proximity encounters, and not from continuous GPS, the battery cost stays low enough to run in the background without degrading the experience. And it works inside malls, stadiums and events, where traditional location-based games fail.

BLE · proximidade · handshake SDK filtra + economiza evento poi: loja dwell: 320s

Use cases

Rewards for presence

Items and events when arriving at real-world locations.

Mechanics by point of interest

Points of interest become game points.

Player encounters

The handshake generates events when two players cross paths.

Contextual engagement

Trigger the player at the right time and place.

Reliable presence indoor and outdoor, without draining the battery.

Spatial intelligence for Games.